//==============================================================================
// Garrosh_anim.txt
//==============================================================================


                           ____________________________________
                          |                                    |
                          |      CREATED by WOLLIEWOLTAZ       |
                          |____________________________________|
//==============================================================================
//==============================================================================
//Particle Attachments:
//==============================================================================
//==============================================================================
define BirthSFX1
{
   set hotspot
   {
      version
      {
         Visualparticle Garrosh BirthSFX1
      }
   }
}
//==============================================================================
define BirthSFX2
{
   set hotspot
   {
      version
      {
         Visualparticle Garrosh BirthSFX2
      }
   }
}
//==============================================================================
define BoostSFX
{
   set hotspot
   {
      version
      {
         Visualparticle Garrosh BoostSFX
      }
   }
}
//==============================================================================
define DustSFX
{
   set hotspot
   {
      version
      {
         VisualParticle Garrosh recall dust sfx
      }
   }
}
//==============================================================================
//==============================================================================
//VisualGranny:
//==============================================================================
//==============================================================================
anim Birth
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			        VisualGranny Garrosh1_birth
				Connect ATTACHPOINT BirthSFX1 hotspot
				Connect ATTACHPOINT BirthSFX2 hotspot
	 }
      }
   }
}
//==============================================================================
anim Idle
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				VisualGranny Garrosh_idle
			
         }
      }
   }
}
//==============================================================================
anim Walk
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				VisualGranny Garrosh_run
				length 1.0
         }
      }
   }
}
//==============================================================================
anim Bored
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			        VisualGranny Garrosh_boredA
	 }
			version
         {
			        VisualGranny Garrosh_boredB
         }
			version
         {
			        VisualGranny Garrosh_boredC
         }
			version
         {
			        VisualGranny Garrosh_dance
         }
			version
         {
			        VisualGranny Garrosh_taunt
         }
			version
         {
			        VisualGranny Garrosh_victory
         }
			version
         {
			        VisualGranny GarroshSkull_recall
				Connect leftfoot DustSFX hotspot
				tag SpecificSoundSet 0.10 false GarroshRecallSFX checkVisible
         }
      }
   }
}
//==============================================================================
anim Attack
{
   SetSelector
   {
		Targetlogic none/Tower
		SetSelector
		{
			set hotspot
			{
				version
				{
					VisualGranny Garrosh_attackA
					tag Attack 0.25 true   
               				tag SpecificSoundSet 0.23 false GarroshAttackSFX checkVisible
					tag FootstepLeft 0.27 true
	       				tag FootstepRight 0.27 true
	       				length 1.2
				}
				version
				{
					VisualGranny Garrosh_attackB
					tag Attack 0.40 true   
               				tag SpecificSoundSet 0.38 false GarroshAttackSFX checkVisible
					tag FootstepLeft 0.40 true
	       				tag FootstepRight 0.40 true
	       				length 1.1
				}
				version
				{
					VisualGranny Garrosh_attackC
					tag Attack 0.22 true   
               				tag SpecificSoundSet 0.20 false GarroshAttackSFX checkVisible
					tag FootstepLeft 0.25 true
	       				tag FootstepRight 0.25 true
	       				length 1.2
				}
				version
				{
					VisualGranny Garrosh_attackD
					tag Attack 0.20 true   
               				tag SpecificSoundSet 0.18 false GarroshAttackSFX checkVisible
					tag FootstepLeft 0.20 true
	       				tag FootstepRight 0.20 true
	       				length 1.5
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					VisualGranny Garrosh2_towerAttack
					tag Attack 0.15 true   
               				tag SpecificSoundSet 0.15 false TitanFoot checkVisible
					tag FootstepLeft 0.15 true
					tag FootstepRight 0.15 true
				}
			}
		}
		
   }
}
//==============================================================================
anim Death
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Garrosh_death
			
         }
      }
   }
}
//==============================================================================
anim Flail
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			        VisualGranny Garrosh_flail
	 }
      }
   }
}
//==============================================================================
anim WhirlwindAttack
{
   SetSelector
   {
VariationLogic
      set hotspot
      {
         version
         {
				VisualGranny Garrosh_boostA
				Connect ATTACHPOINT BoostSFX hotspot
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.25 true   
               tag SpecificSoundSet 0.01 false GarroshBoost checkVisible
//-- end auto generated section
		
         }
			version
         {
				VisualGranny Garrosh_boostB
				Connect ATTACHPOINT BoostSFX hotspot
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.25 true   
               tag SpecificSoundSet 0.01 false GarroshBoost checkVisible
//-- end auto generated section
         
	 }
      }
   }
}
//==============================================================================
anim Gore
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				VisualGranny Garrosh_jumpGore
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.50 true
	       tag SpecificSoundSet 0.50 false GarroshJumpGoreSFX checkVisible   
               tag SpecificSoundSet 0.50 false HekaGigantesLand checkVisible
	       tag FootstepLeft 0.50 true
	       tag FootstepRight 0.50 true
	       length 1.5
//-- end auto generated section
		
         }
      }
   }
}
//==============================================================================
anim Pickup
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				VisualGranny Garrosh3_throw
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Pickup 0.10 true   
               tag Throw 0.15 true
               tag SpecificSoundSet 0.01 false GarroshThrowSFX checkVisible
	       tag FootstepLeft 0.10 true
	       tag FootstepRight 0.10 true
//-- end auto generated section

	 }
      }
   }
}